as you can reliably freeze her every single turn. Worse part of this whole thing? we finally get to the spider queen expecting her to be something aweful as everything up untill that point had been a nightmare. Could be that is some mechanic i'm not aware of with the eggs (like don't disturb them or something) but as only caster and a water/air user it was pretty much impossibl for me to do much because i had to keep spamming shields on two non-melee to stop us from dieing do to teleporting annoyingness. no way to reliably kill those eggs probably outside of a fire user spamming aoe's and dropping poison ontop of the fires. As far as i could find no way to " craft " haste potions, the spiders are both immune to the storm as well as having 10-15 ap every turn, have huge AOE's and can basically teleport all over the place so having any frontline fighters becomes kind of a moot point. The problem i had with this is that they give you a debuff with no real viable way to deal with it. The area isn't impossible just frustraiting and annoying, if you are same level as spiders its perfectly doable. We'll push through it, i just thought maybe was some item we were not aware of or had missed. But being denied most of our AP for whole fight, while enemy has 15-16 AP every turn and isn't effected by the slow just feels a little cheesey. Or if was some way to get that via crafting we'd be more ok with it. Like my friend and i said, if this area was like the Fae world, with an item negated the slow status while in the storm, it would have been alright. Which would make sense if they were intelligent enemies but i have seen nor heard nothing in the game that suggests that. We aren't finding it impossible just frustraiting when we cant do full attacks and enemy can just warp around our melee and attack our weaker characters, and seem to focus fire our low defense characters over our tougher ones. Combine it with enemies can teleport anyplace they want on the screen with large AOE's and its a really annoying area. I feel like this area wasn't fully thought out, i don't mind a debuff from the storm, but with no real way to counter act the slow status whole area seems alot harder then it should be. Far as i can see you cant craft haste potions so pretty much regulates us to buying them. We didn't go there till we were level 14-15, we can kill the spiders just seems excessively annoying to be permanently slowed.
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